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News

All Of The Superheroes In Fortnite

From Thanos to Batman, Fortnite is becoming a comic book fan’s dream come true. If Epic Games keeps adding Marvel and DC characters at a rapid-fire clip, there’s a chance we could have an awesome showdown of 100 heroes and villains years down the road. The latest addition is Captain America. You can take a look at all of the comic characters that were a part of a season or an event below:

Aquaman

Batman

Catwoman

Cable

Captain America

Deadpool

Domino

Harley Quinn

Psylocke

Thanos


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PC

Drake Hollow, The Next Game From The Flame In The Flood Devs, Has Been Delayed

Drake Hollow, the next game from The Flame in the Flood developer The Molasses Flood, has been delayed indefinitely just a few days before its previous July release date.

A short message from studio director Forrest Dowling explains that the delay is down to technical issues that can’t be delved into due to NDA restrictions. “Unfortunately, due to the nature of the delay we don’t have a new date yet, but will let everyone know as soon as we do,” Dowling concluded.

https://www.youtube-nocookie.com/embed/TwQrk14xqJw

Drake Hollow is a cooperative mix between survival and wave-based defense mechanics. You and three friends can build settlements and raise drakes–sentient plants that you’ll need to feed, shelter, and, most importantly, keep entertained. The drakes will help you defend your base by manning weapons you build or suppling energy to automated defenses with treadmills. But if you don’t hold their interest, they literally die.

Drake Hollow will eventually launch for Xbox One and PC on Steam and the Windows Store. The Molasses Flood’s previous survival game, The Flame in the Flood, launched in 2016, shortly after the studio of AAA veterans opened. In GameSpot’s The Flame and the Flood review, critic Edmond Tran wrote, “Despite the awkward menu system, it’s an absorbing game that lets you experience a journey in the present, and fully appreciate the sights, sounds, and joys of floating down the river in its alluring world.”

Play For All 2020 News And Events

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GameSpot may get a commission from retail offers.

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News

All The Games Releasing In July 2020 On PS4, Switch, Xbox, PC

While July is known historically as a slower period for game releases, that doesn’t mean there isn’t anything noteworthy coming out. Quite a few exciting games are launching this month that you should keep on your radar. These include a returning favorite series on Nintendo Switch, as well as a newcomer to PS4. It also includes a remake of a cult classic from more than a decade ago.

Sony is continuing to hit summer hard with its latest first-party developed game, Ghost of Tsushima, while last year’s limited-time PS4-exclusive Death Stranding will finally be arriving to PC. On the other hand, Nintendo is releasing a couple of Switch-exclusives, which includes the sequel to the cult-classic Deadly Premonition and a new entry in the Paper Mario series. There’s even some notable remasters re-releases on the horizon with the Switch port of Catherine: Fully Body and THQ Nordic’s remaster of PS2-era sandbox favorite, Destroy All Humans!

To give you a look at what’s ahead for PS4, Xbox One, PC, and Switch, we’ve rounded up all the biggest games of July 2020 below. For a wider look at the titles still to come this year, be sure to check out our list of game release dates in 2020. Otherwise, be sure to check this article often for the latest during this month, as we’ll be sure to update it with more new release dates that get announced.

Deadly Premonition 2: A Blessing in Disguise (Switch) — July 17

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eSports

Prize Pool for The International Passes $25M, Sees Record Single-Day Increase

The International 10 (TI10) prize pool has surpassed $25M USD, with the recent Dota 2 Battle Pass level bundle sale having raised the total tournament winnings by a single-day record of $4M.

As shown by the Dota 2 Prize Pool Tracker, as of day 37 since release the current total is $6.2M and 34.7% higher than at this point last year. On day 30, the prize pool jumped from $16M to $20M, higher than any other single day increase (barring the initial day of sale for the Battle Pass) in its seven year history.  

The Battle Pass is an annual in-game item and content pack for Dota 2, with which players can play, level up, and earn a bounty of mostly digital rewards. Players can start at level one for $9.99, and either progress through gameplay or by buying extra levels. Of the total sales, 25% are siphoned off to the The International prize pool, which begins at $1.6M (supplied by Dota 2’s publisher, Valve Corporation), and last year reached a record total of $34M. 

On June 24 Valve introduced a 120 level bundle for sale at $29.99, which the publisher claims represents a 75% saving. For the first month, levels were sold in bundles of 50 at $29.35, or 100 for $44.99. This sale boosted the prize pool by $8M in the last week alone, and while initially made available only until June 24, was extended until the end of July 2. 

It should be noted that the discounted Battle Level bundle also includes a set of Immortal Treasures, and are limited to two per Steam account. More Battle Level bundles will be made available for the duration of the Battle Pass’ availability, and there are also “Immortal Treasure” collections to boost the pace of the prize pool increase.

In addition, today marks the release of the Collector’s Cache, a new treasure collection created from submitted artwork (voted for by fans). Costing $2.49, Unboxing 15 treasures will automatically grant 36 Battle Levels, and unwanted treasures can be recycled for two levels. The Cache will only be on sale for 30 days. 

As previously reported, the TI10 prize pool has narrowly hovered above the growth rate of last year, potentially due to the recession and socioeconomic damage created by the COVID-19 pandemic. The tournament itself has been delayed to an unspecified date—but there is no indication yet that the Battle Pass’ availability will be extended as a result. 

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PS4

The Last Of Us 2 Director Addresses The Game's Haters

Seven years after the release of the original, The Last of Us Part II is finally out now on PlayStation 4. Even before release, writer-director Neil Druckmann acknowledged that some fans of the first game would dislike the sequel, and now that the game is out, he’s responded to more of the internet hate. This includes hate directed toward one of the cast members, not because of the actor herself, but the character she plays.

Speaking on former Nintendo boss Reggie Fils-Aime’s podcast, Druckmann said it’s worthless to fight against people when they share their opinions about a game–whether it be good or bad. However, Druckmann said he can’t understand how people get so worked up and upset about fictional characters.

“I think you have to create some separation to say, we made this game, we believe in this game, we’re proud of this game, now it’s out there and it’s like whatever reaction people have–whether they like it or not–that’s fair,” Druckmann said. “That’s their reaction and you don’t fight that. The other thing with the more hateful stuff, the more vile stuff, that’s a little harder. It’s especially harder when I see it happening to team members or cast members who play a particular character in the game.”

“We have an actor, she’s been getting really awful, vile stuff because of a fictional character she’s playing in the game,” Druckmann added. “I just have a hard time wrapping my mind around that. The thing I try to do is just ignore it as much as I can. When things escalate to being serious, there are certain security protocols that we take and I report it to the proper authorities. Then you just try to focus on the positives and focus on distracting yourself with other stuff. But it’s kind of just the reality.”

Also in the interview, Druckmann said he’s been speaking with Chernobyl writer Craig Mazin about this topic. They are currently working together on the HBO TV version of The Last of Us.

“I’ve had a lot of conversations with him about this stuff. He articulated it pretty well, it’s like people have to get educated. This is kind of the cost. When you’re doing something big, and you might disappoint fans, there is a cost to it now,” Druckmann said. “Which is, you’re going to get a certain level of hate, a certain level of vitriol that you just have to deal with. There is no other way to make it go away.”

Despite some portion of the audience disliking The Last of Us Part II, the game broke PlayStation’s sales records with 4 million copies sold in its first three days.

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PC

How To Access The Hyper Scape Beta

Hyper Scape has been officially revealed and is playable now through an invite-only beta. The free-to-play battle royale first-person shooter from developer and publisher Ubisoft takes on a futuristic sci-fi aesthetic, where up to 100 players in squads of three jump onto an urban-style map called Neo-Arcadia to fight it out.

The technical test for Hyper Scape is now live and a number of Twitch streamers are playing. Currently, upwards of 450K viewers are tuning into Hyper Scape streams, and keys will be given through Twitch drops for viewers to gain access to the tech test. If you were wondering how to get access to Hyper Scape yourself, you’ve come to the right place.

How To Access Hyper Scape Beta

To get into the Hyper Scape beta, you have to link your Ubisoft and Twitch accounts and watch Hyper Scape streams with drops enabled. The Hyper Scape account on Twitter has provided the following step-by-step instructions:

  1. Visit the Ubisoft Drops page and select “get started.”
  2. Select “login with Twitch.”
  3. Authorize your Twitch account.
  4. Login to or create a Ubisoft account.
  5. Verify your Ubisoft account on the Ubisoft Account page.
  6. Head to Twitch and watch Hyper Scape streams with drops enabled.

While you’re waiting for your drop, we’ll have more in-depth coverage such as gameplay, video breakdowns, and early impressions of Hyper Scape later today, so stay tuned for that.

Hyper Scape News & Announcements

  • How To Access The Hyper Scape Beta
  • Hyper Scape Impressions: Is Ubisoft's Battle Royale Worth Playing?
  • Hyper Scape's Battle Royale Systems Encourage Aggressive Play

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Categories
PS4

The Last Of Us 2 Director Explains That Pearl Jam Plot Hole

The Last of Us Part II writer-director Neil Druckmann has cleared up the apparent plot hole pertaining to the band Pearl Jam. But first, some background. Guitars are used as a symbolic tool to show the bond between Joel and Ellie, with several songs popping up in cutscenes. Guitars even appear as playable objects, and it’s possible for experienced musicians to recreate songs on Ellie’s in-game guitar. But one thing has remained unclear–how is Joel able to perform a song in-game that would have never been released in his world because of the outbreak? The game’s director has an explanation. Whether or not you buy that explanation depends on if you think Joel watched concert videos in his spare time.

In an early cutscene, Joel performs a cover of Pearl Jam’s “Future Days,” which appeared on the album Lightning Bolt. This album released on October 15, 2013–several weeks after September 26, 2013, which is Outbreak Day in the world of The Last of Us Part II. So how did Joel know a song that never got released?

According to director Neil Druckmann, it’s simple–the song was performed live at Wrigley Field in Chicago, Illinois on July 19, and Joel saw a video of it on YouTube.

This makes sense, but it’s a shame that Joel’s canonical backstory on this song doesn’t involve him getting to go to the concert himself. In fact, getting the song in the game was a bit of a difficult task, and Druckmann nearly flew to Seattle to meet with Eddie Vedder.

Joel’s performance of this song can actually be traced back further to a Last of Us performance by voice actors Troy Baker and Ashley Johnson, which included an epilogue to the game in which Joel began teaching Ellie how to play the guitar. This scene ultimately made its way into the sequel.

Unlike the original game, The Last of Us Part II won’t get story DLC, although a multiplayer standalone mode is coming.

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News

GI Show — The End Of An Era

In this week’s episode of The Game Informer Show, several members of the Game Informer family say, “Goodbye.” Sadly, this is my last week as Game Informer’s editor in chief. Coincidentally, senior editor Matthew Kato and video producer Leo Vader are also moving on to the next stage of their careers as well, and will no longer call GI home. While this is sad for many of us, we take the chance to celebrate their contributions and wish them well. 

We continue to do this show from our homes as we hunker down in quarantine, so please forgive us for any audio or video hiccups as we deliver content outside the studio.

Thanks for listening! Please make sure to leave feedback below, share the episode if you enjoyed it, and follow me @therealandymc, or Matthew @MattKato, and Leo @leovader to let them know how much you love them. 

You can watch the video above, subscribe and listen to the audio on iTunes or Google Play, listen on SoundCloud, stream it on Spotify, or download the MP3 at the bottom of the page. Also, be sure to send your questions to [email protected] for a chance to have them answered on the show.

Our thanks to the talented Super Marcato Bros. for The Game Informer Show’s intro song. You can hear more of their original tunes and awesome video game music podcast at their website.

To jump to a particular point in the discussion, check out the time stamps below.

Andy McNamara: 0:11
Matthew Kato: 46:12

Leo Vader: 1:06:20
Fun Community Emails: 1:22:46

The GI Show podcast is a weekly recap of exciting releases, exclusive details on upcoming games, and in-depth interviews with developers. Watch or listen to a new episode every Thursday!

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News

All The Games Coming Out In July 2020 On PS4, Switch, Xbox, PC

While July is known historically as a slower period for game releases, that doesn’t mean there isn’t anything noteworthy coming out. Quite a few exciting games are launching this month that you should keep on your radar. These include new games from Nintendo and Sony, as well as the long-awaited arrival of one of 2019’s biggest games to a new platform.

Sony is continuing to hit summer hard with its latest first-party developed game, Ghost of Tsushima, while last year’s limited-time PS4-exclusive Death Stranding will finally be arriving to PC. On the other hand, Nintendo is releasing a couple of Switch-exclusives, which includes the sequel to the cult-classic Deadly Premonition and a new entry in the Paper Mario series. There’s even some notable remasters re-releases on the horizon with the Switch port of Catherine: Fully Body and THQ Nordic’s remaster of PS2-era sandbox favorite, Destroy All Humans!

To give you a look at what’s ahead for PS4, Xbox One, PC, and Switch, we’ve rounded up all the biggest games of July 2020 below. For a wider look at the titles still to come this year, be sure to check out our list of game release dates in 2020. Otherwise, be sure to check this article often for the latest during this month, as we’ll be sure to update it with more new release dates that get announced.

Deadly Premonition 2: A Blessing in Disguise (Switch) — July 17

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News

The VR Download – July 2 2020

The VR Download is UploadVR’s weekly show about all things VR and AR, broadcast from our virtual studios in the metaverse!

Join us at 1pm PST on YouTube LIVE. If you have any questions about the week’s VR news, this is your opportunity to ask us directly.

The News Discussion this week:

  • Valve: Future SteamVR Features Will Be On ‘OpenXR Side’ As Valve Transitions From OpenVR
  • Facebook-Owned Beat Saber Is Getting Cut From VR Arcades
  • Google Figured Out How To Stream 6DoF Video Over The Internet
  • Facebook Researchers Show The Most Compact VR Optics Yet
  • Onward Oculus Quest Release Date Revealed
  • Google Acquires North’s Focals Smartglasses Business

At the end of each show, we discuss a Hot Topic. This week’s: one year on, did Valve’s Index live up to its promise?

As always, episodes are available for listening on Apple, Google, Spotify, TuneIn/Alexa, Stitcher, and more within a couple of hours of airing.

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