Riot’s “current thinking” is to not have agent bans in VALORANT

A pick and ban system won’t enter the tactical shooter anytime soon.

It looks like nothing can stop you from picking your favorite VALORANT agent—unless it’s your teammate.

VALORANT senior game designer Trevor Romleski discussed the possibility of a pick and ban system in today’s blog post. While Riot has considered a “draft phase for agents,” it appears the developers will stray away from a ban system for the time being.

“We expect teams to have set plays and strategies that will require very specific agents,” Romleski said. “Banning an agent would invalidate that entire strategy, and we don’t want to discourage practice.”

The Riot dev explained that a ban system often removes a player’s “star agent,” impeding them from showing off the skills they’ve cultivated from practice.

To ensure that a ban phase isn’t necessary, Riot is holding itself accountable to creating a balanced and healthy meta. This would mean that no “agent-facilitated strategy” emerges from having a character that’s overpowered or oppressive.

Since VALORANT is home to 11 unique agents, even banning two of them could adversely affect a match. Players who main a specific agent would be forced to use an uncomfortable pick and underperform.

But Riot has plans to release “about six agents a year,” which means the roster could potentially double in two years. While that’s not as many as League of Legends’ 148 champions, banning might be a future consideration to maintain balance.

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The Last Of Us Part 2 Hidden Trophies Guide: How To Get The Platinum

There are a whole bunch of Trophies to find in The Last of Us Part 2. Many of them are linked to scavenging, requiring you to scour the world for collectibles, weapons, workbenches, and other items and elements you can use to make yourself stronger and more survivable. A few, however, are about more story-focused moments, and they’re easy to miss if you don’t know they’re happening.

Lucky for you, we’ve tracked down every Trophy in The Last of Us Part 2 and we know exactly how to earn them. The guide below will point out where you can unlock each one. Be warned that this is spoiler territory, however, so go at your own risk. Any information you see beyond this point is liable to reveal story elements to you that are best discovered on your own.

Check out our spoiler-free walkthrough, as well as a suite of other guides, in our huge The Last of Us Part II guide roundup–which also includes some essential tips you should know. If you’re curious about how the game stacks up, check out our The Last of Us Part II review.

Looks Good On You Trophy

Found: Seattle Day 1 – The Birthday Gift

You can get this trophy during the first flashback you play through with Joel and Ellie. The scene takes place in a museum, where the pair can visit a number of exhibits. Right after you enter the first room of the museum, you can find a brown hat on a rack, which Ellie will wear. As you wander through the dinosaur exhibit, you’ll then get the opportunity to put the hat on the various skeletons, and then take it back off.

While you’re going, pay attention for a chance to ask Joel to get him to try it on. You’ll want to move slowly through the exhibit and interact with all the dinosaurs, because the prompt to get the Trophy is contextual and you won’t want to miss your opportunity by going too quickly. After putting the hat on two or three skeletons, you should get an optional prompt to put the hat on Joel. Once you’ve done it, you’ll earn the Looks Good On You Trophy.

Sharpshooter Trophy

Seattle Day 1 – The Stadium

Before heading out from the stadium, you’ll drop by the armory and pick up weapons. If you spin around from the quartermaster’s table before leaving, you’ll see a shooting range where you can test your guns. You also have a chance for a little friendly competition with Manny. Your goal is to beat him in a shooting contest. The best way to do that is to score all headshots, which isn’t too difficult. Take your time and line up your shots–the assault rifle is probably your best bet for this one because of its larger magazine and faster rate of fire.

The contest isn’t especially difficult to win, and once you do, you’ll earn the Sharpshooter Trophy.

Put My Name Up Trophy

Seattle Day 1 – Winter Visit

The last hidden trophy pops up during a second flashback in the aquarium. You’ll reach it at the end of the Hostile Territory section, after dealing with Scars in a few abandoned, destroyed buildings. The Trophy is another shooting contest, recalling a similar moment in Uncharted 4. You’ll see a toy bow on the ground in the middle of the aquarium, with a bunch of cardboard targets scattered around the room. The contest has you shooting the targets, with the goal of hitting as many as you can before a timer runs out. You don’t need to be a sharpshooter here. Your accuracy in hitting the target doesn’t matter, and you can shoot them from anywhere. This one is all about speed, but the tough part is in anticipating how much the arrows will drop as your range to a target increases.

A good strategy is to try to spot all the targets before you start the game, so you know where to shoot–especially toward the end, you’re liable to run out of time trying to find your last few targets. It’s a good idea to save right before you start so you can quickly retry to minigame if you run out of time. Earn the high score and you get the Put My Name Up Trophy, completing your hidden collection.

The Last of Us 2 News

  • The Last Of Us Part 2 Review (Spoilers)
  • The Last Of Us 2 Collectibles Guides – Where To Find Everything In The Game
  • The Last Of Us 2 Walkthrough, Guides, And Beginner's Tips (Spoiler-Free)
  • How Long Is The Last Of Us Part 2: Game Length Explained

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This simple joystick reveals the complexity inside the new Microsoft Flight Simulator

Every time screenshots show up for the new version of Microsoft Flight Simulator, jaws begin to drop. Not just flight simulation nerds, mind you. Just about everyone seems to have noticed that Asobo Studio has something special on its hands. The developer’s Bing-powered technology maps photographs and satellite images directly into the game world. The clouds and weather systems are also stunning.

The general public, on the other hand, hasn’t been as excited about the cockpits. Here’s why you should be paying attention to all those knobs and dials.

Last week the team at Thrustmaster unveiled its newest offering, the TCA Sidestick Airbus Edition. The official description is fairly pedestrian. It’s a big hunk of plastic modeled after the actual control stick used to fly the Airbus A320. Big deal, I thought.

Then I Googled the Airbus A320, and my jaw dropped.

You can look all around the full A320 cockpit on the Airbus website.
Photo: Master Films/Airbus

There’s no yoke.

The yoke is the big, two-handed control surface that looks like a steering wheel. Airplane manufacturers have been putting those inside airliners ever since airliners became a thing. But you don’t need one on an A320. You fly the big, 200-person airliner with a tiny little sidestick — just like you’d fly a fighter plane. That leaves more room for the full QWERTY keyboard that you can pull right out from below the instrument panel.

The A320 has one of the most sophisticated avionics packages in the world. With multiple multi-function display panels, pilots refer to it as a fully “glass” cockpit. And the Flight Simulator team plans to simulate the entire thing inside their video game… which they’re building to be compatible with a video game console, mind you.

If you don’t believe me, here’s a representative at Asobo casually flying his A320 out of Vancouver.

Taken in context, this new flight stick is actually the icing on the cake for what’s promising to be a very exciting new simulation game.

Thrustmaster tells Polygon that it worked directly with Microsoft and Airbus for about two years to make sure that the stick was both compatible and authentic. They even included alternate left and right buttons that can be swapped out with a screwdriver. That’s because the pilot and the copilot’s sticks are mirror opposites of one another. If you really want to fly the A320 like the pros do, you’re going to have to learn to fly with your left hand.

This new flight stick isn’t just a licensed peripheral. It’s a valuable part of the Airbus flight simulation experience inside Flight Simulator. It’s also a boon to anyone who plays Star Citizen or MechWarrior 5: Mercenaries with a dual-stick layout.

The new Thrustmaster TCA Sidestick Airbus Edition goes on sale today for $69.99 on the official Microsoft storefront. It’s only compatible with Windows PC, but the team tells me they have more announcements on the way later this year. You can take a look at the entire Airbus-themed product line at the official website, which also includes a matching throttle quadrant.

Thrustmaster TCA Sidestick Airbus Edition

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