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PS4

The Last Of Us 2 Director Addresses The Game's Haters

Seven years after the release of the original, The Last of Us Part II is finally out now on PlayStation 4. Even before release, writer-director Neil Druckmann acknowledged that some fans of the first game would dislike the sequel, and now that the game is out, he’s responded to more of the internet hate. This includes hate directed toward one of the cast members, not because of the actor herself, but the character she plays.

Speaking on former Nintendo boss Reggie Fils-Aime’s podcast, Druckmann said it’s worthless to fight against people when they share their opinions about a game–whether it be good or bad. However, Druckmann said he can’t understand how people get so worked up and upset about fictional characters.

“I think you have to create some separation to say, we made this game, we believe in this game, we’re proud of this game, now it’s out there and it’s like whatever reaction people have–whether they like it or not–that’s fair,” Druckmann said. “That’s their reaction and you don’t fight that. The other thing with the more hateful stuff, the more vile stuff, that’s a little harder. It’s especially harder when I see it happening to team members or cast members who play a particular character in the game.”

“We have an actor, she’s been getting really awful, vile stuff because of a fictional character she’s playing in the game,” Druckmann added. “I just have a hard time wrapping my mind around that. The thing I try to do is just ignore it as much as I can. When things escalate to being serious, there are certain security protocols that we take and I report it to the proper authorities. Then you just try to focus on the positives and focus on distracting yourself with other stuff. But it’s kind of just the reality.”

Also in the interview, Druckmann said he’s been speaking with Chernobyl writer Craig Mazin about this topic. They are currently working together on the HBO TV version of The Last of Us.

“I’ve had a lot of conversations with him about this stuff. He articulated it pretty well, it’s like people have to get educated. This is kind of the cost. When you’re doing something big, and you might disappoint fans, there is a cost to it now,” Druckmann said. “Which is, you’re going to get a certain level of hate, a certain level of vitriol that you just have to deal with. There is no other way to make it go away.”

Despite some portion of the audience disliking The Last of Us Part II, the game broke PlayStation’s sales records with 4 million copies sold in its first three days.

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PS4

The Last Of Us 2 Director Explains That Pearl Jam Plot Hole

The Last of Us Part II writer-director Neil Druckmann has cleared up the apparent plot hole pertaining to the band Pearl Jam. But first, some background. Guitars are used as a symbolic tool to show the bond between Joel and Ellie, with several songs popping up in cutscenes. Guitars even appear as playable objects, and it’s possible for experienced musicians to recreate songs on Ellie’s in-game guitar. But one thing has remained unclear–how is Joel able to perform a song in-game that would have never been released in his world because of the outbreak? The game’s director has an explanation. Whether or not you buy that explanation depends on if you think Joel watched concert videos in his spare time.

In an early cutscene, Joel performs a cover of Pearl Jam’s “Future Days,” which appeared on the album Lightning Bolt. This album released on October 15, 2013–several weeks after September 26, 2013, which is Outbreak Day in the world of The Last of Us Part II. So how did Joel know a song that never got released?

According to director Neil Druckmann, it’s simple–the song was performed live at Wrigley Field in Chicago, Illinois on July 19, and Joel saw a video of it on YouTube.

This makes sense, but it’s a shame that Joel’s canonical backstory on this song doesn’t involve him getting to go to the concert himself. In fact, getting the song in the game was a bit of a difficult task, and Druckmann nearly flew to Seattle to meet with Eddie Vedder.

Joel’s performance of this song can actually be traced back further to a Last of Us performance by voice actors Troy Baker and Ashley Johnson, which included an epilogue to the game in which Joel began teaching Ellie how to play the guitar. This scene ultimately made its way into the sequel.

Unlike the original game, The Last of Us Part II won’t get story DLC, although a multiplayer standalone mode is coming.

  • Last Of Us, Uncharted Dev Talks About Moving To PlayStation 5
  • The Last Us Part 2 Ending Explained – What Happened And Why
  • The Last Of Us Part 2 Director Explains Away The Game's Pearl Jam Plot Hole
  • The Last Of Us 2 Won't Get Story DLC, But An Online Mode Is Coming
  • The Last Of Us Part 2: Every Easter Egg And Reference We've Found
  • 47 Things You May Have Missed In The Last Of Us Part II
  • The Last Of Us 2's Obsession With A Gamer Gotcha Undermines Its Characters
  • Last Of Us 2 Sells 4 Million In First Three Days, Setting New Franchise Record
  • The Last Of Us 2 Walkthrough Part 9: Santa Barbara (All Collectibles, Spoiler-Free)
  • The Last Of Us 2 Walkthrough Part 8: Seattle Day 3 (All Collectibles, Spoiler-Free)

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Categories
PS4

Last Of Us 2 Director Responds To Internet Hate

Seven years after the release of the original, The Last of Us Part II is finally out now on PlayStation 4. Even before release, writer-director Neil Druckmann acknowledged that some fans of the first game would dislike the sequel, and now that the game is out, he’s responded to more of the internet hate.

Speaking on former Nintendo boss Reggie Fils-Aime’s podcast, Druckmann said it’s worthless to fight against people when they share their opinions about a game–whether it be good or bad. However, Druckmann said he can’t understand how people get so worked up and upset about fictional characters.

“I think you have to create some separation to say, we made this game, we believe in this game, we’re proud of this game, now it’s out there and it’s like whatever reaction people have–whether they like it or not–that’s fair,” Druckmann said. “That’s their reaction and you don’t fight that. The other thing with the more hateful stuff, the more vile stuff, that’s a little harder. It’s especially harder when I see it happening to team members or cast members who play a particular character in the game.”

“We have an actor, she’s been getting really awful, vile stuff because of a fictional character she’s playing in the game,” Druckmann added. “I just have a hard time wrapping my mind around that. The thing I try to do is just ignore it as much as I can. When things escalate to being serious, there are certain security protocols that we take and I report it to the proper authorities. Then you just try to focus on the positives and focus on distracting yourself with other stuff. But it’s kind of just the reality.”

Also in the interview, Druckmann said he’s been speaking with Chernobyl writer Craig Mazin about this topic. They are currently working together on the HBO TV version of The Last of Us.

“I’ve had a lot of conversations with him about this stuff. He articulated it pretty well, it’s like people have to get educated. This is kind of the cost. When you’re doing something big, and you might disappoint fans, there is a cost to it now,” Druckmann said. “Which is, you’re going to get a certain level of hate, a certain level of vitriol that you just have to deal with. There is no other way to make it go away.”

Despite some portion of the audience disliking The Last of Us Part II, the game broke PlayStation’s sales records with 4 million copies sold in its first three days.

Source: Read Full Article

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News

Warcraft Movie Director Reveals His Plans For Two Sequels And Explains Why They Never Happened

2016’s Warcraft movie from director Duncan Jones made more than $439 million globally to become the highest-grossing video game movie in history worldwide. Multiple sequels were planned, but they never came to be due to the movie’s very poor performance in the US, where it made only $47 million.

Jones has now shared more details on what he had planned for the Warcraft sequels.

The first sequel would have focused on Go’el/Thrall as a young orc slave in Blackmore’s gladiator camp, Jones said. He would have become friends with a Tauren who informs him about a new world. In the third movie, Jones planned to take the adventure to Kalimdor, with the story focusing on the founding of the iconic Warcraft location Orgrimmar.

“Basically, the trilogy was the fulfilling of Durotan’s promise to give his people a new home,” Jones said.

Parts 2 and 3 aren’t in the works because the US box office numbers were so bad, Jones said in a follow-up tweet. Jones said in another tweet that he has “no idea” if sequels to Warcraft will ever be made. He added, “No one I worked with on the film even works there anymore.”

In addition to Warcraft coming up short at the US box office, the reviews were not very positive.

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