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Xbox Tells Devs Not To Offer Series X Versions As Paid DLC – Report

Microsoft has reportedly warned Xbox Series X developers against charging for DLC upgrades from the current generation to the next one. The move appears aimed at disincentivizing publishers from charging for a service that Microsoft is trying to make a major pillar of its platform with Smart Delivery.

VGC reports that the company is encouraging publishers to instead adopt a no-cost upgrade model, like either Smart Delivery or EA’s Dual Entitlement. The report doesn’t state definitively whether Microsoft has made a formal rule the practice of charging for upgrades on its platform.

Despite that, the company is said to be leaving the door open to other mechanisms of allowing upgrades. Aside from free digital upgrades like the ones above, it hasn’t ruled out schemes like selling a next-gen version at a discount, or selling “cross-gen bundles” that include two versions of the game. We’ve already seen that in action this week with the announcement of NBA 2K21’s Kobe Bryant edition, which will sell both versions for $100. The regular edition on both platforms will cost $60 on current-gen and $70 on next-gen–which may become the new normal.

The move makes sense. Microsoft is making Smart Delivery a major part of its approach to the new generation, even promising not to publish any next-gen exclusives for the beginning of the new lifecycle. The company appears to be aiming to make this a smooth transition, with less hard-and-fast distinctions between its consoles. If publishers were able to charge for upgrades, many might choose to do just that, undercutting part of Microsoft’s messaging.

So far only about a dozen games have been announced for Smart Delivery, including all first-party games like Halo Infinite along with some notable third-party games like Assassin’s Creed Valhalla and Cyberpunk 2077.

Sony has not committed to a similar policy for its next-gen PlayStation 5. It has already said that, unlike Microsoft, it will publish next-gen exclusives right from the start.

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PS4

Dead by Daylight devs deny nerfing Pyramid Head’s ass

Did you know Pyramid Head recently arrived in the world of Dead by Daylight, along with survivor Cheryl Mason and the Midwich Elementary School from the Silent Hill franchise? This is, of course, an iconic character from a survival horror classic. Fans eagerly waited to see this new killer, so they could judge his competitive balance in the asymmetric horror game.

Unfortunately, there’s quite a controversy in the community. Fans are alleging that Behaviour Interactive, the studio behind Dead by Daylight, has nerfed Pyramid Head’s most important asset.

Pyramid Head debuted in Silent Hill 2, where he served as an ever-present manifestation of the protagonist’s guilt and shame. In Dead by Daylight, he joins the roster as The Executioner, and he uses his Great Knife blade to dig trenches and block survivors. The community loves this faithful interpretation of a big scary boy, and they have dubbed the killer Daddy Pyramid Head.

However, Behaviour Interactive denies ever touching Pyramid Head’s butt. They insist his ass is equally as round and full, and it was not reduced during production or after his release in the game. Polygon received the following statement from Mathieu Cote, game director on Dead by Daylight, via email.

I can confirm that while our art team did continue to polish Pyramid Head, his butt remained untouched. The apron covering his body was modified, which might create the illusion that his body was also changed. We leave it up to our players to discuss, at length, whether the change in garment has had a significant impact on his butt and how that will affect his performance as a killer.

For now, players can breathe a sigh of relief knowing that there have been no major alterations to a popular character in video game canon. The Silent Hill chapter of Dead By Daylight is available for $6.99, and allows players to take the role of either Cheryl as a survivor, or Pyramid Head as a killer. Pyramid Head joins other licensed killers from horror franchises, like Saw’s Amanda Young, Michael Myers from Halloween, and A Nightmare on Elm Street’s Freddy Krueger.

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