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The Quarry vs Until Dawn: Which Game Is Better?

Until Dawn has seemingly met its match with The Quarry. Both created by Supermassive, each game has made waves in the horror genre of video games. In 2015, you get a star-studded cast, great graphics considering the year, and a story that’s just as creative as it is terrifying. If you’ve played Until Dawn, you’ll easily notice plenty of similarities between The Quarry and its predecessor.

It’s hard to pit two amazing games against each other, but since they’re so similar, it’s easy to compare the two. So, let’s explore whether Until Dawn or The Quarry is the better game.

10 Setting: Blackwood Mountain Or Hackett's Quarry

Each setting is both completely different, and yet the same. Until Dawn takes place in winter on Blackwood Mountain, and The Quarry takes place at Hackett’s Quarry Summer Camp at the end of the season. A lodge serves as the home base in both of the games.

The settings are definitely similar, but The Quarry offers a larger world with more room to explore and a better variety of visual elements. The only downside here is that the lighting in The Quarry often makes it difficult to see the world around you.

9 Gameplay: Which Is Easier To Navigate?

Both games include choices, exploration, quick-time events, and some third-person shooting. Though the gameplay is similar, the quick-time events differ in controls. Until Dawn uses buttons, while The Quarry uses the analog stick. Both work, but quick-time events with the analog stick are sometimes trickier to execute.

The games also incorporate a “don’t move” or “don’t breathe” feature to avoid confrontation or detection. Until Dawn requires you to hold your controller still, which isn’t foolproof, while The Quarry offers a slightly more stable option by making you hold down a button.

8 Graphics: 2015 Or 2022

This one isn’t a fair comparison, but it’s an obvious difference. Being released in 2022, The Quarry has better graphics than 2015’s Until Dawn, especially if you’re playing on a current-generation console. Due to the difference in year and platform, it would be strange if The Quarry didn’t have better graphics than Until Dawn.

Additionally, The Quarry’s movie mode allows you to watch instead of play, which is easily done with realistic character models. But in contrast to Until Dawn, The Quarry often feels more like a movie than a game.

7 Story: Plot Holes And Inconsistencies

Both stories are fantastic, but the plot and character development do make a difference when determining which is better. Until Dawn’s plot is practically airtight. The writers don’t leave much room for lingering questions, and the plot change makes the game more unique.

Despite some great plot twists, The Quarry’s story doesn’t really change. There is some level of mystery regarding the antagonists, but the story isn't as dynamic as it is in Until Dawn. And unlike Until Dawn, The Quarry maintains a lot of inconsistencies and questions that have remained unanswered.

6 Enemies: Which Has The Harder Villains?

Both games explore villains based on folklore with a Supermassive spin on things. Until Dawn’s monsters can be killed with fire, and they rely on motion detection, so if you stay still they won’t see you.

The monsters in The Quarry have an aversion to water, and there’s only one very inaccessible way to kill them. They can still see you whether you’re moving or staying still, but there are a couple of ways you can avoid their attacks. In terms of gameplay, The Quarry’s villains are more formidable than Until Dawn’s.

5 Playable Characters: Stereotypes Or Realism

So many factors go into making a horror game, but one of the greatest is the characters. Until Dawn has eight playable characters: Beth, Sam, Chris, Jessica, Mike, Emily, Matt, Ashley, and Josh. Each character has a vastly different personality from the next, and they embody certain stereotypes.

The Quarry has nine playable characters: Laura, Jacob, Abigail, Ryan, Nick, Kaitlyn, Dylan, Emma, and Max. Some of these characters mirror Until Dawn’s, but they have much more character development, and their interactions are definitely more realistic.

4 Dialogue: Awkward Or Natural

The dialogue in The Quarry is exceptional. It’s believable and realistic and the humor is abundant. Some lines may feel a bit off, but for the most part, it’s a solid script. You can believe that these characters are teenagers and everything feels natural.

In contrast, Until Dawn’s dialogue is good, but not great. The script sometimes comes off as campy, and the teens’ dialogue doesn’t feel like a real conversation. The humor in the game, especially coming from Mike, is a little corny as well.

3 Choices: The Butterfly Effect

Both games have two main endings depending on which characters you save or lose. Given a larger number of characters, The Quarry technically has 186 potential endings.

In either game, the choices take the story in directions you wouldn’t imagine. Something as simple as character interaction or more thorough exploration can determine whether a character lives or dies. Overall, the choices in each game are impressive and bring the butterfly effect to new levels.

2 The Curator: Dr. Hill Or Eliza

A curator is involved in many Supermassive games, including the Dark Pictures Anthology. Until Dawn’s curator is Dr. Hill, a psychologist who seeks to know your preferences and fears. Your meetings with him impact your game in various ways.

However, The Quarry offers a much more limited curator in Eliza. The fortune-teller is only helpful to you if you’ve managed to find any of her cards in the previous chapter. Even this component is limited, because you can only choose one card to see more of.

1 Scares: Jump Scares Or Suspense

The scares and level of terror are essential in any horror game. Gore, jump scares, and suspense are all involved in both games. But Until Dawn definitely plays up the jump scares more than The Quarry. Without a doubt, Until Dawn is a good horror game, but some scares could have been more developed.

The Quarry uses more suspense, overall creepiness, and the fear of the unknown to be scary. It doesn’t need to use cheap jump scares to keep you on the edge of your seat.

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