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The Last Of Us remake footage shows no gameplay changes despite ‘hurtful’ leaks

Official footage for the Last Of Us remake has been shared but it’s still unclear what changes there are beyond the graphics.

Remember when stuff about The Last Of Us Part 2 kept leaking before its release? Well, history is evidently repeating itself with Naughty Dog’s remake of the first game.

First its announcement trailer went live earlier than planned and, more recently, screenshots and footage of the game’s opening leaked online, followed by even more detailed videos of the gunplay and upgrade system.

If you’ve been deliberately avoiding these leaks yourself, you’ll be pleased to know that Naughty Dog has now shared official gameplay footage and provided a bit more information on how it’s been improved.

One thing that’s always been apparent is how much better the remake is visually. Aside from the PlayStation 5 tier graphics, Naughty Dog is boasting about improved physics, motion capture, and how cut scenes and gameplay will seamlessly transition into one another.

Naughty Dog also confirms that the remake can run at a 4K resolution at both 30 frames per second and 60 frames per second, depending on your preference, and that DualSense features like haptic feedback and trigger effects will be integrated.

However, the big question on everyone’s minds is how the gameplay itself has been bettered. The new footage alone doesn’t really get that across and while Naughty Dog insists that there are gameplay improvements, it still hasn’t made it clear what they are.

‘Motion matching technology means that character animations flow more convincingly, intuitively and realistically; all adding another layer of believability to characters and their interactions with the world,’ says Naughty Dog on the PlayStation Blog.

‘Further, AI upgrades mean that characters inhabit the world in a more authentic and realistic way, such as buddy characters navigating cover to avoid enemy [non-playable character] sightlines more authentically.’

Samuel Prince, senior editor at Naughty Dog, even reiterated a statement from the studio that said ‘gameplay mechanics would be rebuilt’ (whatever that means), while also criticising the leaks.

‘I just want to say that leaks suck,’ he wrote. ‘They’re extremely hurtful to the devs who work tirelessly to bring you these wonderful games. Public-facing assets take a long time to create, revise, approve, localise, clear legal, ESRB, etc. Be kind!’

A few entirely new features have been announced for the remake, however, such as separate permadeath and speedrun modes, plus unlockable costumes for Joel and Ellie.

Naughty Dog also promises over 60 accessibility options, including audio description for cut scenes.

The Last Of Us Part 1 releases for PlayStation 5 on September 2.

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