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Rocket League Season 4 release date, launch time, new rewards and update patch notes

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Rocket League Season 4 is about to begin on PS5, PS4, Xbox Series X/S, Xbox One, PC and Nintendo Switch.

The new Rocket League season has an August 11 release date and a 4pm BST launch time in the UK.

Developer Psyonix has released an update ahead of the new season, which adds a host of new features and rewards ready for the big event.

Speaking of rewards, Season 4 introduces the Outlaw car, as well as Tanker Wheels, Lava Boosts and lots more.

“The latest car, Outlaw, is on the loose, and is wanted for boost stealing and demo hunting,” reads a Psyonix post.

“Capture it in Rocket Pass Premium along with 70+ Tiers of the shiniest loot this side of Deadeye Canyon, including No-Name Topper, Tanker Wheels, Amikoo Decal, and Lava Boost.”

You can see some of the new rewards – including Octane – in the image below.

As you can see from the Rocket League Season 4 patch notes, Rocket League now has a streamer safe music option, which will prevent streamers from receiving strikes while broadcasting.

Other new features include harsher penalties for quitters in casual mode, as well as player to player trading improvements.

Rocket League Season 4 update patch notes…


• Streamer safe music functionality added

• Introducing penalties for players who quit Casual Playlist games early

• Added undersized party rank restrictions

• Player to player trading improvements


• Streamer Safe Music

 – Streamer Safe music allows you to play Rocket League’s included music tracks without worrying about DMCA violations while streaming or recording

 – ‘Streamer Safe Music’ can be found under Settings > Audio

 – Once enabled, Rocket League will remove or replace any tracks that may lead to a DMCA violation

 – The Streamer Safe setting works in conjunction with your chosen settings for Player Anthems, playing the soundtrack in-game, and playing the soundtrack during matches

• Matchmaking Penalties in Casual Playlists

 – To improve the average match quality in Casual playlists, we are introducing penalties for players who quit Casual games early.

 – Similar to the matchmaking bans for Competitive Playlists, players who leave Casual Playlist matches early may be subject to a short matchmaking ban. 

 – You can now “Vote to Concede” a Casual Match once enough time has passed, similar to Competitive play if your team wants to leave or simply proceed to the next match.

 – We’ve made the following changes to backfill behavior

 – If a player leaves a Casual match, they will not be backfilled into the same match

 – Casual matches with a score difference of three goals or more will not be backfilled. Bots will replace any players who leave the match.


• Undersized Party Rank Restrictions

 – To help preserve balanced competitive play, parties of two playing in 3v3 Standard in Competitive or 3v3 Tournaments must be within 3 Ranks of each other

 – Examples of allowed undersized parties

 – Gold 3 + Platinum 3 (three ranks apart)

 – Diamond 2 + Champion 1 (two ranks apart)

 – Examples of disallowed undersized parties

 – Gold 3 + Diamond 1 (four ranks apart)

 – Silver 2 + Grand Champion 2 (fifteen ranks apart)

• Player to Player Trading Updates

 – Once both players have entered items and accepted terms, a new trade review screen will appear

 – This screen will display all items involved in the trade

 – All item details are visible at all times on this screen (Painted color, Certification, Special Edition type, Esports affiliation)

 – No new items can be added once this screen appears

 – There is a five-second countdown before the Accept Trade button can be used

 – You can cancel out of the Trade Review screen if you want to go back and add/remove items

• Game Ban Messaging

 – New messaging will inform you if your account is close to a permanent ban

 – Similar to current ban messaging, and Report Feedback, this message will appear as a pop-up once Rocket League is started

 – Previous chat and game bans on your account are taken into consideration before this message is delivered

• Player Count Display

 – The way player population is displayed in-game is changing

 – Total players online is no longer displayed

 – Playlist population display has been changed. Based on a playlist’s population, players will see one of the following


• Monstercat (Antenna)

• ‘AK’

• ‘A.M.R’

• ‘Arielle Maren’

• ‘Dyro’

• ‘Emily Vaughn’

• ‘Ellis’

• ‘Haneri’

• ‘Hayve’

• ‘Hoaprox’



• ‘Shingo Nakamura’

• ‘Saxsquatch’

• ‘Vintage & Morelli’

• ‘YUAN’


• Fixed appearance of trim on Octane when using Linares, Nooo! Decals

• [PC] Fixed a crash when loading into Utopia Coliseum (Snowy)

• Fixed appearance of several Trails when previewed in the Garage

• Fixed appearance of grass near player’s car on Forbidden Temple (Day)

• Fixed appearance (inconsistent lighting) for Visionary Wheels

• A loud, quick beat of music heard at game startup has been removed

• Fixed players logging in as Player 1 instead of their normal account

• Fixed matches not counting as completed when leaving a match during the final replay

• FPS improvements to some Arenas

• Fixed players logging on, receiving a “Syncing Failed” message, and missing their inventory

• Fixed players crashing upon loading into Utopia Coliseum

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