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Mass Effect 2: Everything You’ll Find In The Firewalker Pack

One of the many DLC packs for Mass Effect 2, the Firewalker Pack follows the Normandy crew as they investigate a failing Cerberus field-test. While it’s one of the smaller DLC packs for Mass Effect 2, and definitely not the most controversial, it’s still packed full of new features.

With a whole host of new locations, missions, and smaller elements, the Firewalker Pack also provides the Normandy with a new vehicle that has decent handling, which considering the reputation of Mass Effect’s Mako, is a breath of fresh air.

A New Vehicle & Five New Missions

Easily the largest addition to Mass Effect 2’s gameplay, much of the Firewalker DLC is spent in the M-44 Hammerhead, a rapid three-man hover-tank equipped with a nose-mounted heavy cannon. With its three jets assisting in hovering, it boasts a high speed and incredible handling in comparison to other vehicles used by the Systems Alliance, including the ability to “jump” using its hover jets.

The Hammerhead’s jets overheat quickly, and it sacrifices kinetic shielding for an onboard VI and rapid repair system. Nonetheless, it’s essential to make use of it throughout the new Project Firewalker missions:

  • Rosalie Lost
  • Geth Incursion
  • Artifact Collection
  • Volcano Station
  • Prothean Site

If you choose to play the Overlord DLC, the Hammerhead becomes a key element of travel.

Rosalie Lost

As with many DLC storylines, the Project Firewalker assignment begins with an email. Being informed that the MSV Rosalie has disappeared, carrying the experimental M-44 Hammerhead alongside a Cerberus survey team.

Recovering the Hammerhead, the first mission teaches the basics of using the Hammerhead across a volcanic planet, and after tracking down the intelligence held by the survey team, Shepard is tasked with tracking down the leaders of the team, who have seemingly disappeared. Once you complete the first mission, Rosalie Lost, the Firewalker DLC opens up to the player, with three new missions that can be handled in any given order.

Geth Incursion

The Geth Incursion mission uses the boost mechanic to full effect, landing the Normandy crew on the icy planet of Lattesh and forcing them into a race against time. Due to the horrendous climate, the Hammerhead’s engine rapidly freezes and can only be warmed through by picking up a series of data packets across the snowbound surface. 

Artifact Collection

A more standard mission reminiscent of combat in the Mako, the Artifact Collection mission is more of a gunfight than anything else. The presence of the Geth allows the player to use the heavy cannon and high mobility of the Hammerhead against large groups of the platforms, from Geth Troopers up to the towering Colossi.

Alongside this, the caustic environment of Corang makes a slip into water potentially lethal.

Volcano Station

Requiring more work on foot than other missions, the Volcano Station mission tasks Shepard with recovering vital data from another lava-strewn hellscape.

Travelling towards the lab is a simple affair, but leaving triggers an increase in dangerous volcanic activity, encouraging a swift yet careful escape as the rocks around you tumble and magma spews from new cracks in the planet’s surface.

Prothean Site

Once all these missions are completed, the Prothean Site mission ramps up the complexity. Shepard and crew must destroy a battery of shield generators while avoiding a hail of incredibly threatening missile fire from Geth platforms.

Then, they must head into the now-unshielded Geth site to discover the ever-worsening fate of those exposed to the Reapers’ technology…

Six New Systems To Explore

Alongside all of these new missions, the systems they are located in can also each be explored. Each of these systems houses a wealth of resources and, with enough probes, enough palladium, platinum, and iridium can be harvested to grant your party and your ship a significant power boost, allowing you to create much-needed upgrades for your ongoing fight against the Collectors. Each system tells its own stories, as detailed below:

  • Yakawa system – Home to a host of scientific havens run by the Volus, as well as a well-hidden Cerberus station.
  • Hoplos system – A largely uninhabited system, apart from a small human colony upon a tiny water-world, and a small Prothean site.
  • Elysta system – The last known location of the MSV Rosalie, the Elysta system has a wealth of resources.
  • Verr system – A small, distant system with less than habitable planets, and a great amount of iridium.
  • Chomos system – With limited resources and only two planets, the Geth presence on the planet Lattesh is the most notable event here.
  • Dranek system – While not connected to the Firewalker story, rare deposits of Element Zero can be located here. Find it in the Krogan DMZ cluster.

Extra Aesthetic and Quality of Life Inclusions

The pack also includes a handful of smaller elements to your game. Completing the Project Firewalker missions also rewards you with a small but memorable souvenir in Shepard’s cabin. Should the Prothean orb be recovered from the final mission on the Prothean Site, you will find a miniature reflective orb placed on Shepard’s office table, a memoir from your hovercraft-driving escapades.

You’ll also find a small quality of life improvement in the Widow system. Once only housing the Citadel Relay and the Citadel itself, the location within the Serpent Nebula now houses a fuel depot, allowing you to refuel the Normandy from near to the Citadel rather than finding yourself running on cosmic fumes at an awkward location.

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