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Lost Ark: Gunlancer Best Builds

Quick Links

  • Gunlancer PvE Dungeon Build
  • Gunlancer PvE Raid Build Guide
  • Gunlancer PvP Build Guide

This is the Gunlancer – Lost Ark's stand-in tank role and all-around versatile class with a lot of shields, punchy damage, and a useful taunt mechanic for Raids.

We've already given an overview of this class in our Gunlancer class guide – this is designed to inform you about the different playstyles, mechanics, and general pros and cons of the Gunlancer. This build guide goes into more detail with three key builds: a PvE build for Dungeons and Towers, a PvE build for Raids, and a PvP Gunlancer build.

Head to our Lost Ark Gunlancer class overview for more information regarding class mechanics, playstyles, and the general pros and cons of the class.

Gunlancer PvE Dungeon Build

This build deals some big, big damage while maintaining the Gunlancer's generally tanky, slow-moving playstyle. You'll focus on AoE hits and reducing cooldowns where possible to clear Dungeon and Cube content as quickly as possible. That's the real aim with this content, anyway.

Here's a rundown of the skills for this build. This build uses a total of 240 skill points – this is a beginner build for T1 content. You earn more skill points as you progress through various quests and can eventually hit over 300+ skill points for an endgame build.

AbilityTripod OneTripod TwoTripod Three
Fire Bullet

  • Part one of your AoE kit, Fire Bullet deals damage to enemies close to you.
  • Mid stagger, front attack
Lucky Chance

  • When you hit this ability, it has a 50% chance of reducing the cooldown by 3s
Enhanced Strike

  • Increases outgoing damage by 25%
Attack Creation

  • Bombards x2, inflicts 60% extra damage. Pushes enemies further away
Shield Charge

  • Charge forward and hit multiple enemies
  • Mid stagger
Sturdy Armor

  • Small damage reduction boost of 30% while dashing
Surge Cannon

  • AoE skill for clearing waves deals damage multiple times with some knockback
  • High stagger
Scatter Shot

  • Fires in four directions in a cone shape over a 20% larger area, 30% extra damage to Named or lower enemies

  • Changes to a charged-up attack with a Perfect Zone, overcharge = 60% more damage
Rotating Bombardment

  • 360 attack, on hit cooldown is reduced by 1s and stacks up to 15s
Charged Stinger

  • While shielded (defensive stance), charge up an attack that can be directionally changed
  • Mid stagger
Weak Point Detection

  • Damage increased to Push Immune foes by 20%
Charge Enhancement

  • Increased charge level increases attack power by 15%
Last Charge

  • Adds an extra charge level for more damage, increases outgoing damage by 20%, and improves knockback for a 30% extra damage boost
Leap Attack

  • Movement leap
  • Mid stagger
Quick Prep

  • Reduces cooldown by 3s

  • Creates a large AoE attack when you land the leap, 20% damage
Low Shock

  • Combo mode. Activate again to jump once more then land for 50% damage
Guardian's Thunderbolt

  • Large AoE Lightning element attack
  • Mid to high stagger
Undying Heat

  • 50% chance of reducing cooldown by 4s on ability hit
Wide Strike

  • Increases AoE radius by 20%
Lightning Stalk

  • When the ability hits, deal damage in a cross shape, dealing 50% damage
Shout Of Hatred

  • AoE attack in 8m radius, also taunts non-player enemies (useful in Dungeon clears AND Raids for boss taunts)
Wide Strike

  • Increases AoE radius by 25%
Law Of The Jungle

  • When the ability hits, deal 200% damage to Minor and Normal foes (good for Dungeon clears)
Open Weakness

  • When you land the ability, your Shield meter is restored by 20%, also buffs party members damage (front and back) by 12% for 12s
Shield Shock

  • Ground strike that inflicts a movement debuff for 4s
Quick Prep

  • Reduces cooldown
Wide Strike

  • Increases AoE area by 20%

Awakening Skill – Guardian's Protection. For this clearing build, we go for Guardian's Protection. This awakening skill refills your shield meter to 100% and releases an aura of protection. Enemies nearby take extra damage and are stunned. There are some party buffs here as well, but these are more relevant for clearing Cubes with your buddies. Not so important for solo Dungeons. That being said, Guardian's Protection gives you an instant shield, which is pretty important for almost all the Gunlancer's kit. Definitely our Awakening of choice.

There are viable builds for both Lance of Judgment (the other Awakening) and Guardian's Protection. Lost Ark is pretty balanced when it comes to its abilities, playstyles, and class balance.


Here's a look at the Engravings that work best with this Gunlancer build.

Solo Knight
  • Increases the crit rate chance for all Gunlance skills by 15%, increases overall Crit damage by 50%, though you cannot use the Battlefield shield. The shield meter is consumed during defensive stance by 100%
  • At level 3, increases damage by 20% to monsters that are Boss level and above, and reduces incoming damage from Boss level or above monsters by 20%
Cursed Doll
  • At level 3, increases attack power by 16% but reduces all incoming healing by 25%
Spirit Absorption
  • At level 3, increases attack and movement speed by 15%
Super Charge
  • Charge skills charging speed increased by 40% and overall damage boosted by 20%

So, there are viable options for both Class Engravings – Solo Knight and Combat Readiness. Combat Readiness focuses more on Defensive abilities and this is more useful during high-level Raids. You will act strictly as a tanky role in those areas.

For this Dungeon build guide, however, we have opted for the high-power, high-damage Solo Knight build that focuses on high crit damage and overall burst to clear waves quickly.

  • Grudge and Cursed Doll are almost staples of T1 content. They are swapped and changed out in higher-level content, but also don't be afraid to experiment with your class. You'll see Grudge and Cursed Doll EVERYWHERE, but this is mostly a hangover from the KR version of the game.

Stats For The Dungeon Gunlancer Build

Your primary focus with this Dungeon build for the Gunlancer is to head into Swiftness then transition into Crit. This is to speed up your clearance time and maximize your damage. At the very top end of content with the Gunlancer, you're aiming for anywhere between 450-580 Swiftness as a priority. Rest in Crit. This obviously is a bit high if you're just getting started with beginner dungeons, so pace yourself and upgrade as you go.

Combos With The Solo Knight Gunlancer

Most of your combos with the Gunlancer start with Shout Of Hatred – this is your Taunt. In this build, you can then follow up with: Shield Charge – Surge Cannon – Charged Stinger – Fire Bullet and a Leap to finish.

Other tips for clearing Dungeons quick:

  • Group mobs up and hit them with a Guardian's Thunderbolt or Surge Cannon
  • Try to hit multiple angles with Surge Cannon – you can get cooldown resets thanks to the Rotating Bombardment Tripod

Gunlancer PvE Raid Build Guide

Coming soon.

Gunlancer PvP Build Guide

Coming soon.

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