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Call of Duty Cold War update today: Season 6 Patch notes LIVE for PS4 and Xbox

Call of Duty shows off PC graphics in Black Ops Cold War trailer

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New weapons, modes and Zombies maps are coming to Call of Duty Cold War today as part of the Season 6 update.

In total, five new weapons will be available to unlock throughout the coming weeks, with the main draw being the new Zombies experience.

Forsaken will bring with it the final chapter in the current undead saga, with more being planned for Call of Duty Vanguard.

This week’s Zombies map will include a big Easter egg mission which will help end the current story but leave plenty of loose threads for the next game.

This is all being planned for the official Call of Duty Season 6 release, which is scheduled for October 7.

Activision has confirmed that Call of Duty Cold War and Warzone Season 6 will start at around 5am BST, on Thursday.

Before that happens, a new Cold War update will be released on October 6, at around 5am BST, containing everything needed to begin the new season.

This will need to be installed by COD fans who want to start exploring the new Zombies map on October 7.

A message from Activision explains: “As seismic charges are triggered in WWII-era bunkers containing stockpiles of decommissioned German bombs, the stage is set for the final showdown.

“This, along with the epic conclusion of Black Ops Cold War Zombies in “Forsaken,” will all go down in Season Six of Call of Duty: Black Ops Cold War and Warzone, arriving on October 7 following updates to Black Ops Cold War on October 5 at 9 PM PT and Warzone on October 6 at 9 PM PT.”

And for everyone wanting to know more about the different weapon changes and rebalancing being done, you can find important details listed below:

GLOBAL

Battle Pass

  • Season Six

    • New 100-Tier Battle Pass available.

  • Operators

    • Mason

      • New Mason Operator available at Tier 0 in the Season Six Battle Pass.

    • Fuze

      • New Fuze Operator arriving later in the season.

    • Bulldozer

      • Three bonus panda-themed Operator Skins for Bulldozer included with Season Six Battle Pass Bundle purchase.

    • Weapons

      • .410 Ironhide

        • New .410 Ironhide Shotgun available for free at Tier 15 of the Battle Pass System.

      • Grav

        • New Grav Assault Rifle available for free at Tier 31 of the Battle Pass System.

         

        Weapon Unlock Challenges

        • Battle Axe

          • New Battle Axe melee weapon available via in-game challenge in Multiplayer or Zombies, or via unique Blueprint version in the Store at the start of Season Six.

        • Sai

          • Unlock Challenge available for the Sai Melee weapon in Multiplayer and Zombies. 

        • EM2

          • Unlock Challenge available for the EM2 assault rifle in Multiplayer and Zombies.

        • TEC-9

          • Unlock Challenge available for the TEC-9 SMG in Multiplayer and Zombies.

           

          Weapon Tuning

          • Assault Rifles

            • EM2

              • Reduced maximum damage from 48 to 42.

              • Increased vertical recoil on first bullet fired.

              • Removed -7% fire rate penalty from 25.8” Task Force Barrel attachment.

              • Increased horizontal recoil control penalty on 25.8” Task Force Barrel attachment from 15% to 25%.

            • C58

              • Added 12% horizontal recoil reduction to STANAG 60 Rnd Drum attachment.

              • Added 8% vertical recoil reduction to STANAG 60 Rnd Drum attachment.

            • Submachine Guns

              • TEC-9

                • Reduced ADS speed from 0.233 to 0.266.

                • Reduced sprint to fire speed from 0.3 to 0.333.

                • Reduced weapon swap speed from 0.35 to 0.375.

                • Increased effective range penalty on Burst Fire Repeater Muzzle attachment from 15% to 33%.

              • KSP 45

                • Reduced headshot multiplier from 1.4x to 1.33x.

                • Increased damage increase on 10.5” Task Force Barrel attachment to 8%.

              • LC10

                • Reduced headshot multiplier from 1.4x to 1.33x.

              • Pistols

                • Marshal

                  • Reduced max damage range from 5.08m to 3.81m.

                  • Reduced firing speed from 0.35 to 0.366.

                  • Increased range penalty on Dragon’s Breath attachment from 8% to 25%.

                  • Bonus Damage from Dragon’s Breath is now reduced at ranges beyond 6.66m.  Maximum bonus damage has been reduced from 40 to a maximum of 24. The 12.1” Extended Barrel attachment increases this range before damage drop off.

                • Shotguns

                  • All Shotguns

                    • Increased effective damage range bonus on Ranger Barrel attachments from 30% to 33%.

                  • Hauer 77

                    • Added slightly longer visual shake after firing.

                  • Streetsweeper

                    • Added more dramatic visual and weapon movement when firing.

                  • Specials

                    • Nail Gun

                      • Shots to the head and neck now do 2x damage.

                       

                      Prestige Levels and Rewards

                      • Added four new Prestige Levels (24-27) and Prestige Rewards:

                        • Level 50: New Prestige, Emblem, Prestige Key, Weapon Blueprint, and Battle Pass Tier Skip 

                        • Level 100: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip 

                        • Level 150: New Prestige, Emblem, Prestige Key, and Battle Pass Tier Skip 

                        • Level 190: All Season Challenges Available 

                        • Level 200: New Prestige, Emblem, Prestige Key, Battle Pass Tier Skip, Master Prestige Calling Card 

                        • Levels 250 – 1,000: New Prestige Key every 50 levels 

                        Prestige Shop

                        • New “Trench Crawler” Weapon Blueprint added to the Prestige Shop.

                        • New Legacy Calling Cards added to the Prestige Shop.

                        Main Lobby

                        • Updated main lobby theming for Season Six.

                        MULTIPLAYER

                        Maps

                        • Deprogram (6v6)

                          • New map added to Multiplayer rotation in 6v6 modes.

                        • Amerika (6v6)

                          • New map added to Multiplayer rotation in 6v6 modes.

                        • Gluboko (2v2, 3v3)

                          • New map added to Multiplayer rotation in Gunfight and Face Off modes.

                          Season Challenges

                          • 20 new Multiplayer Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards.

                          • Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Multiplayer Master Animated Calling Card.

                           

                          Operator Missions

                          • New Season Six Operator Missions available in Multiplayer.

                           

                          Featured Playlists

                          • Deprogram 24/7

                          • Face Off Gluboko 24/7

                          • NukeJacked 24/7

                          • Gunfight Tournament

                          • Face Off 6v6 (now featuring Gluboko)

                          • 12v12 Moshpit (now featuring Deprogram and Amerika)

                          • Party Games

                          • Multi-Team

                           ZOMBIES

                          Round-Based Maps

                          • “Forsaken”

                            • New free round-based Zombies map available in Season Six.

                            Main Quest

                            • Main Quest coming to “Forsaken” starting at 10AM PT October 7th.

                             

                            Perks

                            • PhD Slider

                              • New upgradeable Perk now available from the PhD Slider machine in “Forsaken” and in the Der Wunderfizz machine in all round-based maps and Outbreak.

                              • Skill Tiers

                                • Base ability – Sliding into enemies triggers an explosion. The size and damage increase the farther you slide before impact.

                                • Skill Tier I – Immunity to environmental damage while sliding.

                                • Skill Tier II – Increased slide duration.

                                • Skill Tier III – Immunity to self-inflicted explosive damage.

                                • Skill Tier IV – Increased slide speed.

                                • Skill Tier V – Falling from a large height will trigger an explosion. The size and damage increase the higher you fall.

                                 

                                Wonder Weapons

                                • Chrysalax

                                  • New multi-function Chrysalax Wonder Weapon available in “Forsaken” via in-game quest, Trials, or the Mystery Box.

                                  • Chrysalax Savager mode takes the form of an Aetherial battle axe. Players can kill multiple zombies with a single swipe and throw a spinning energy blade in melee form.

                                  • Chrysalax Storm mode takes the form of a rapid-fire energy weapon by transforming the axe hilt into a front grip. Shots have the chance to turn normal zombies into Aetherium Crystal bombs.

                                • D.I.E.

                                  • The D.I.E. Wonder Weapon can now be upgraded at the Pack-a-Punch machine.

                                   

                                  Support Weapons

                                  • ARC-XD

                                    • New ARC-XD Support Weapon available in all round-based maps and Outbreak.

                                  • Hand Cannon

                                    • New Hand Cannon Support Weapon available in all round-based maps and Outbreak.

                                     

                                    Enemies

                                    • New Elite enemy introduced in Season Six: The Abomination.

                                    • Adjusted Plaguehound pounce behavior to make their attacks easier to telegraph and dodge.

                                    • Adjusted Tempest teleport behavior so that it now teleports in bursts. After multiple teleports, it will be unable to teleport for a period of time.

                                     

                                    Traps

                                    • Suspended Hind

                                      • New trap available in “Forsaken.”

                                       

                                      Intel

                                      • New in-game Dark Aether story Intel available to discover in “Forsaken.”

                                       

                                      Challenges

                                      • Added new Zombies Challenges for “Forsaken,” including a new Dark Ops Challenge.

                                      • 20 new Zombies Season Challenges available to be revealed and unlocked with exclusive Calling Card and XP rewards.

                                        • Reveal a new Challenge every 10 Season Levels. Complete all 20 Season Challenges to unlock the Season Six Zombies Master Animated Calling Card.

                                         

                                        Operator Missions

                                        • New Season Six Operator Missions available in Zombies.

                                         

                                        Features

                                        • Rampage Inducer now available in Local offline play.

                                         

                                        Dead Ops Arcade 3

                                        • Gameplay

                                          • Addressed invisible collision on the “Barrelly Making It!” map.

                                          • Addressed a situation where the Geothermal pool could activate during fade to black and possibly kill player during Arena gameplay.

                                          • Improved loot spawn point on the Geothermal map to prevent items from spawning inside/close to objects.

                                        • Stability

                                          • Addressed an issue with “out of memory” scenarios in late-stage games.

                                          • Added general stability and exploit fixes.

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