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6 Things We Wish We Knew Before Starting CrossfireX

CrossfireX has been a long-running PC exclusive online shooter that has finally made its way to Xbox consoles. CrossfireX is all about tense online multiplayer battles across a wide variety of modes. There is also a single-player portion that is being made available in chunks and has been crafted by the legendary developer, Remedy Entertainment.

The overarching premise of CrossfireX is about two private military divisions that seek to claim control and power. It's a pretty standard and routine narrative device that at least gives some context to the two teams that battle against each other in the online matches. CrossfireX isn't really anything new or revolutionary for Xbox owners, however, there are still some good things to know before hopping into the game.

6 Free-To-Play And Paid Content

CrossfireX has now launched on Xbox consoles and with it comes a strange mix of free-to-play and paid content. To break things down a bit, the entirety of multiplayer is free-to-play and is considered a part of Xbox Game Pass to some extent. You are freely able to download the multiplayer portion right away to try out its somewhat generic tactical teamwork gameplay.

In terms of the paid content, CrossfireX is releasing parts of a solo campaign story mode that is being developed by Remedy Entertainment, the folks behind Alan Wake and Control. The first portion of the campaign will be free to Xbox Game Pass subscribers but will be considering traditional paid DLC for anyone else, and it's also not releasing as one whole experience right from the get-go.

5 This Feels And Plays Like An Old Game

Simply put, CrossfireX feels and plays like a very old first-person shooter. This makes sense given that the game has been around for over a decade, however, it doesn't at all feel modernized, fluid, or intuitive. There is a sense of clunkiness, jank, and lack of polish overall, something that will frustrate many fans of modern first-person shooters.

Games like Counter-Strike, Warface, and even Paladins to some extent have done these types of multiplayer shooters much, much better. CrossfireX plays like a highly generic and derivate military shooter with some teamwork required, playing the objectives, and swapping loadouts at certain points. It's about as routine and mundane as these types of games come.

4 Various Game Modes Tied To Certain Maps

In an interesting move, certain game modes are actually tied to certain maps. This makes sense to a point given that certain game modes probably play better on specific maps, however, it ends up making CrossfireX feel completely light on content. For example, you can play a big team mode where you play the objective in a massive high-rise building with two distinct playing areas, however, no other game modes are played here.

Game modes are broken up into capture points, search and destroy, team deathmatch, specter, and an escort mode which should be available at a later date according to the in-game menu. While the diversity of game modes is nice, most of them end up feeling and playing exactly the same.

3 Modern Versus Classic

CrossfireX's multiplayer shenanigans are broken up into two distinct categories, namely, modern and classic. Classic features game modes like search and destroy and team deathmatch, however, you aren't able to aim-down-sights, you can't sprint, and you feel much less mobile and powerful overall.

On the other side of the coin is modern. The "modern" mode has a more traditional gameplay feel to that of current first-person shooters where you can aim-down-sights, sprint, and even use a special tactical growth gameplay mechanic to enhance your soldier. Despite being called a modern mode, it still ultimately feels and plays like an online game from the early 2010s.

2 Lots Of Confusing Microtransactions

Like many, or most, free-to-play live service games, CrossfireX is brimming with microtransactions, most of which are confusing and pointless. The game does feature the bog-standard battle pass but fails to explain how to level up, gain new rewards, or even utilize your rewards if and when you receive them.

Apart from the battle pass, you have a basic in-game shop that has some weapon skins, character skins, and currency. There really isn't anything in the shop that is standout or noteworthy to any extent. Also, and most confusing, is a side shop where you can pay a good chunk of real-world money to potentially unlock a certain gun or skin. It's honestly not at all explained and feels like a gamble more than anything.

1 Creating Various Character Loadouts

In terms of customization, CrossfireX allows you to create various loadouts, something that is pretty typical for any online shooter at this point in time. In this game, you can choose a weapon, change your weapon accessories, attach a weapon charm, add a weapon skin, and tinker with secondary weapon and item slots.

The loadouts work just fine and at least give you the option to try different weapons in various matches, however, the loadout screen constantly pops up after every respawn and can only be removed by choosing the same gun, a different one, or by firing your weapon. Perhaps this is just a technical glitch or bug, however, it feels unintuitive and clumsy at best.

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